A chip8 gaming architecture emulator written in C++.
Demo
Note: there are ui issues visible in this screenshot that I've been procrastinating on fixing
Features
- Renders CHIP-8 games using OpenGL.
- Displays disassembly of processed instructions along with current chip8 state.
- Allows to run games in instruction-by-instruction manner.
- Controlled by clicking on displayed keypad with 16 keys.
- Can load files passed as program arguments and selected using interactive file dialog.
Requirements
This repository already contains most of dependecies, either as git submodules, or as regular directories:
- glad
- ImGui
- ImGuiFileDialog
- gtest
It is assumed, that following libraries are already installed on your system:
Building
- Install required dependencies. For example, on Fedora Linux you would have to run following command:
sudo dnf install glfw-devel
- Clone this repository along with dependencies
git clone --recurse-submodules 'https://github.com/stabor705/chip8'
- Build the program using cmake
cd chip8
mkdir build
cd build
cmake ..
cmake --build .